OVERVIEW

OVERVIEW

OVERVIEW

[1]

Project

Teenage Engineering

[2]

Client

Personal Project

Project type

Motion Graphics - 3D Art

Industry

Consumer Electronics

Year

2024

About project

Some projects start with a technical exercise and take on a life of their own. This one began as a Houdini ropes simulation, exploring the organic behaviour of tangled wires and cables in motion. And there was only one brand worthy of being the subject: Teenage Engineering. Their obsessive approach to design, their brutal minimalism and pocket-sized precision, felt like the perfect canvas. What started as a personal exploration turned into a fully realised motion graphics piece. A love letter to a brand that treats every detail like it matters. Because it does.

[3]

What I did

_Concept _Modeling and Texturing _Lighting and Rendering _Animation and Simulantion

_Concept _Modeling and Texturing _Lighting and Rendering _Animation and Simulantion

[4]

Process